Inspector Gadget — Season 1
Inspector Gadget·Season 1·1983·65 episodes

Season 1

Inspector Gadget

Don't worry, chief. Inspector Gadget is always on duty.

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Season 1

65 episodes

  • Monster Lake
    S1·E1

    Monster Lake

    September 5, 1983 · 22 min

    Gadget looks for a missing scientist who vanished at a lake rumored to harbor a monster.

  • Down on the Farm
    S1·E2

    Down on the Farm

    September 6, 1983 · 22 min

    M.A.D. tries to do Gadget in by locking him in a missile hidden in a farm's grain silo.

  • Gadget at the Circus
    S1·E3

    Gadget at the Circus

    September 7, 1983 · 22 min

    Gadget brings Penny to the circus as he investigates a top-secret mission. The Inspector believes that Dr. Claw has replaced some of the circus performers with M.A.D. Agents! Gadget goes undercover as a clown to uncover the truth.

  • The Amazon
    S1·E4

    The Amazon

    September 8, 1983 · 22 min

    Dr. Claw kidnaps Professor Von Slickstein, the brilliant scientist who invented all of Gadget's gadgets, and takes him to the Amazon to build an army of Gadget-like robots.

  • Health Spa
    S1·E5

    Health Spa

    September 9, 1983 · 22 min

    Dr. Claw tricks Gadget into attending a "vacation" at a M.A.D.-trapped health spa. Can Penny and Brain save him?

  • The Boat
    S1·E6

    The Boat

    September 12, 1983 · 22 min

    Gadget is assigned to board a cruise ship and safeguard the passenger's priceless jewelry from Dr. Claw's clutches.

  • Haunted Castle
    S1·E7

    Haunted Castle

    September 13, 1983 · 22 min

    While searching for a crime-fighters' convention in Transylvania Gadget arrives at a castle that Dr. Claw has booby-trapped to kill him.

  • Race to the Finish
    S1·E8

    Race to the Finish

    September 14, 1983 · 22 min

    Gadget enters the Gadget Mobile in a race and finds that Dr. Claw has also entered with a plot to eliminate him and his competition by sabotaging the other race cars.

  • The Ruby
    S1·E9

    The Ruby

    September 15, 1983 · 22 min

    Gadget is sent to India to investigate a missing ruby, which has been stolen by M.A.D. to be used as an amplifying power source for a laser beam that will destroy an advanced satellite in space.

  • A Star is Lost
    S1·E10

    A Star is Lost

    September 16, 1983 · 22 min

    Gadget has to guard the life of famed rock singer Rick Rocker, whom M.A.D. has sinister plans for. But Gadget winds up replacing Rocker as the current reigning King of Rock!

  • All That Glitters
    S1·E11

    All That Glitters

    September 19, 1983 · 22 min

    Gadget is assigned to find El Dorado, the fabled Lost City of Gold, before Dr. Claw's agents find it and tear it apart to melt down the gold.

  • Movie Set
    S1·E12

    Movie Set

    September 20, 1983 · 22 min

    Gadget falls for actress Lana Lamour unaware that she's a M.A.D. agent and that her movie is M.A.D.'s cover for filming top secret facilities.

  • Amusement Park
    S1·E13

    Amusement Park

    September 21, 1983 · 22 min

    Gadget has to find the bomb Dr. Claw has hidden in Metro City's amusement park.

  • Art Heist
    S1·E14

    Art Heist

    September 22, 1983 · 22 min

    Gadget has to stop M.A.D. from looting the New York Museum of Art.

  • Volcano Island
    S1·E15

    Volcano Island

    September 23, 1983 · 22 min

    A prophet working for M.A.D. predicts doom for an island resort and plans to use his "pineapple bombs" to trigger the island's volcano to ensure his prediction comes true.

  • The Invasion
    S1·E16

    The Invasion

    September 26, 1983 · 23 min

    M.A.D. agents disguised as Martians terrorize Metro City.

  • The Infiltration
    S1·E17

    The Infiltration

    September 27, 1983 · 23 min

    Presto Chango, the world's greatest disguise artist and a M.A.D. agent, plans to infiltrate an Interpol conference in London disguised as Inspector Gadget.

  • The Curse of the Pharaoh
    S1·E18

    The Curse of the Pharaoh

    September 28, 1983 · 22 min

    M.A.D. agents disguised as mummies and ancient Egyptian gods try to loot the tomb of a newly discovered pharaoh.

  • M.A.D. Trap
    S1·E19

    M.A.D. Trap

    September 29, 1983 · 22 min

    M.A.D. agent Rat begins committing crimes in an easy to predict pattern to lure Inspector Gadget into a steel foundry that has been turned in a deathtrap.

  • Basic Training
    S1·E20

    Basic Training

    September 30, 1983 · 22 min

    Gadget must protect a trainload of important computer parts from M.A.D. hijackers.

  • Sleeping Gas
    S1·E21

    Sleeping Gas

    October 3, 1983 · 23 min

    Gadget is assigned to halt a diabolical M.A.D. scheme: put entire cities to sleep with a powerful sleeping gas.

  • Gadget's Replacement
    S1·E22

    Gadget's Replacement

    October 4, 1983 · 22 min

    A new supercomputer has made the Metro City police so efficient that Chief Quimby fires Gadget but M.A.D. has a plan to control the computer and feed the police false information.

  • Greenfinger
    S1·E23

    Greenfinger

    October 5, 1983 · 22 min

    Gadget is assigned to protect Professor Greenfinger who has developed a super plant growth formula, but Greenfinger has already been replaced by a M.A.D. agent.

  • Gadget Goes West
    S1·E24

    Gadget Goes West

    October 6, 1983 · 22 min

    Inspector Gadget arrives at a western tourist town that plays heavily on its cowboy image to stop modern day outlaw Black Bart.

  • Launch Time
    S1·E25

    Launch Time

    October 7, 1983 · 22 min

    M.A.D. tries to sabotage a NASA mission.

  • Photo Safari
    S1·E26

    Photo Safari

    October 10, 1983 · 22 min

    Inspector Gadget must stop Dr. Claw from using animals to scare villagers away.

  • The Coo-Coo-Clock Caper
    S1·E27

    The Coo-Coo-Clock Caper

    October 11, 1983 · 23 min

    While Gadget is searching Switzerland for stolen gold, Penny runs afoul of the murderous M.A.D. Agent, The Clockmaker.

  • The Bermuda Triangle
    S1·E28

    The Bermuda Triangle

    October 12, 1983 · 22 min

    Ships are vanishing in the Bermuda Triangle, but the seemingly supernatural aspects of the disappearances are subterfuge by Dr. Claw, who is using an enormous machine to swallow oil tankers and ransack them.

  • The Japanese Connection
    S1·E29

    The Japanese Connection

    October 13, 1983 · 23 min

    Penny won a computer contest and is in Japan helping her local counterpart, Atsuko, to foil an alliance between Dr. Claw and his Japanese counterpart, Iji Waruda-san.

  • Arabian Nights
    S1·E30

    Arabian Nights

    October 14, 1983 · 22 min

    Gadget is sent to the wealthy Middle-Eastern kingdom of Yetzanistan to safeguard a sacred sword.

  • Clear Case
    S1·E31

    Clear Case

    October 17, 1983 · 23 min

    South African diamond miners are terrorized by a ghost who is actually a M.A.D. scientist using diamond dust to create invisibility suits.

  • Dutch Treat
    S1·E32

    Dutch Treat

    October 18, 1983 · 22 min

    Inspector Gadget hunts for diamond smugglers in the land of tulips and chocolate.

  • The Great Divide
    S1·E33

    The Great Divide

    October 19, 1983 · 22 min

    Gadget visits the Balkans to stop a war between a tribe of super-strong men and super-strong women while Dr. Claw tries to steal the potion that gives them their uncanny strength.

  • Eye of the Dragon
    S1·E34

    Eye of the Dragon

    October 20, 1983 · 22 min

    Gadget is sent to Hong Kong to recover the priceless jewel the Eye of the Dragon and foil an alliance between Dr. Claw and Hong Kong's crime-lord Mr. Chow.

  • Doubled Agent
    S1·E35

    Doubled Agent

    October 21, 1983 · 22 min

    M.A.D. engineers an android replica of Inspector Gadget that is used to steal from Metro City's banks in order to have the real Gadget framed for armed-robbery. With our hero wrongfully incarcerated, Dr. Claw sets his sights on kidnapping the Shah of Freeland and demanding a hefty ransom for his release.

  • Plantform of the Opera
    S1·E36

    Plantform of the Opera

    October 24, 1983 · 22 min

    M.A.D. agents use an opera house as cover to tunnel into a bank vault while protected by a killer man-eating plant.

  • Don't Hold Your Breath
    S1·E37

    Don't Hold Your Breath

    October 25, 1983 · 23 min

    Inspector Gadget is assigned to look into a case of some missing oceanographers who were searching for an undersea city when they disappeared.

  • Gone Went the Wind
    S1·E38

    Gone Went the Wind

    October 26, 1983 · 23 min

    A M.A.D. scientist at the North Pole creates a machine to cause windstorms all over the globe.

  • King Wrong
    S1·E39

    King Wrong

    October 27, 1983 · 22 min

    In the far-off country of Pianostan, the people remain happy as long as their King is miserable. But M.A.D. has been ensuring that the King is happy in order to disrupt the peace, so Inspector Gadget is sent out to investigate. To further complicate matters, the King looks exactly like the Inspector!

  • Pirate Island
    S1·E40

    Pirate Island

    October 28, 1983 · 22 min

    Inspector Gadget, Penny, and Brain are on vacation in the Caribbean. But before they've had a chance to get any serious R & R on Gadget's dilapidated old rust-bucket of a boat, duty calls and Inspector Gadget is back to work.

  • M.A.D. Academy
    S1·E41

    M.A.D. Academy

    October 31, 1983 · 23 min

    Gadget is assigned to find and shut down M.A.D.'s training center for its agents and Dr. Claw decides eliminating Gadget will make a good class project for the latest batch of recruits.

  • No Flies on Us
    S1·E42

    No Flies on Us

    November 1, 1983 · 22 min

    In Malaysia, the Wild Man of Borneo (a M.A.D. scientist), has both derived a virus from flies and concocted its antidote. A head-cold-suffering Gadget must stop Dr. Claw's plan to turn everyone on the planet into babbling, bubble-blowing imbeciles.

  • Luck of the Irish
    S1·E43

    Luck of the Irish

    November 2, 1983 · 22 min

    Gadget heads to Ireland to locate the Blarney Stone, "The national treasure of Ireland," when it's stolen by M.A.D. agents. While plotting to use a laser cannon to slice up the Stone and smuggle it out of the country, Dr. Claw dispatches the quarrelsome O'Shea Brothers to eliminate Gadget.

  • Prince of the Gypsies
    S1·E44

    Prince of the Gypsies

    November 3, 1983 · 22 min

    Dr. Claw tries to frame the gypsies of Freedonia for the theft of the Royal Coat of Arms. So Gadget investigates the gypsies while Penny and her new friend, Anya, try to find the real thief.

  • Old Man of the Mountain
    S1·E45

    Old Man of the Mountain

    November 4, 1983 · 22 min

    M.A.D. has abducted a prominent seismologist, who is coerced by Dr. Claw to construct a machine capable of generating deadly earthquakes upon the world. Gadget's case takes him deep within the Rocky Mountains, where his misadventures are compounded by a M.A.D. ranger agent and a grizzled, gold-crazed prospector.

  • The Emerald Duck
    S1·E46

    The Emerald Duck

    November 7, 1983 · 22 min

    Gadget heads for Mexico, where he must stop "The oldest Mayan artifact known to exist," the Emerald Duck, from falling into the hands of a M.A.D. agent -- a Mexican bandit named Macho Miguel. The Emerald Duck is the key to activating a powerful and ancient weapon.

  • Do Unto Udders
    S1·E47

    Do Unto Udders

    November 8, 1983 · 22 min

    M.A.D. utilizes satellite waves to cause local cows to stop producing milk, forcing consumers to purchase milk from "New Foods Dairy" (a M.A.D. front).

  • Did You Myth Me?
    S1·E48

    Did You Myth Me?

    November 9, 1983 · 22 min

    A M.A.D. scientist tries to steal an ancient Greek scroll said to hold the secret of turning lead into gold.

  • A Bad Altitude
    S1·E49

    A Bad Altitude

    November 10, 1983 · 22 min

    Dr. Claw intends to sink most of an island so that his (currently) mountaintop resort will become the only hotel on "M.A.D. Island".

  • Funny Money
    S1·E50

    Funny Money

    November 11, 1983 · 22 min

    M.A.D. has enlisted the aid of the incarcerated Funny Money counterfeiting gang in a plot to generate millions upon millions of bogus dollars for Dr. Claw to use in his dirty work. Two of the gang's three members manage to escape from prison in order to set up shop, while the last and most talented member, a visually-challenged man named Squint, must be up to the arduous task of bumping off Gadget when he comes to the jail to investigate the break-out.

  • Follow That Jet
    S1·E51

    Follow That Jet

    November 14, 1983 · 23 min

    Dr. Claw begins making US Airforce jets disappear so that he can create his own private M.A.D. airforce.

  • Dry Spell
    S1·E52

    Dry Spell

    November 15, 1983 · 23 min

    A M.A.D. agent and his Blue Trolls causes a drought in Metro City by cutting off the city's mountain water resources.

  • Smeldorado
    S1·E53

    Smeldorado

    November 16, 1983 · 23 min

    Dr. Claw creates a ray that turns gold into smelly cheese, planning to change it back once the government empties Fort Knox of the foul smelling stuff.

  • Quimby Exchange
    S1·E54

    Quimby Exchange

    November 17, 1983 · 23 min

    Gadget is assigned to protect "Nervous Nick" Defecto, a former M.A.D. agent, from Dr. Claw's wrath. In revenge, Dr. Claw takes Chief Quimby hostage and offers him in exchange for his wayward agent.

  • Weather In Tibet
    S1·E55

    Weather In Tibet

    November 18, 1983 · 22 min

    Penny teams up with a Tibetan boy to destroy a M.A.D. weather control machine while her uncle blunders around as usual.

  • Unhenged
    S1·E56

    Unhenged

    November 21, 1983 · 23 min

    Gadget must put a stop to M.A.D.'s latest plot for global domination, which involves the kidnapping of the world's leading solar scientists and coercing them to design and construct a solar-powered heat cannon at the grounds of mysterious Stonehenge.

  • Snakin' All Over
    S1·E57

    Snakin' All Over

    November 22, 1983 · 23 min

    A M.A.D. agent intends to use his pet snakes to steal a valuable coin collection.

  • In Seine
    S1·E58

    In Seine

    November 23, 1983 · 23 min

    In Paris a M.A.D. agent uses a robot to rob the rich and famous.

  • Tree Guesses
    S1·E59

    Tree Guesses

    November 24, 1983 · 22 min

    Dr. Claw has concocted a chemical compound that decomposes wood at an accelerated rate, which he threatens to unleash upon the world's forests in exchange for a hefty ransom.

  • Birds of a Feather
    S1·E60

    Birds of a Feather

    November 25, 1983 · 23 min

    In Turkey a M.A.D. agent uses his birds to steal a very valuable gemstone from an exhibition.

  • So it is Written
    S1·E61

    So it is Written

    November 28, 1983 · 23 min

    Gadget arrives in an Arabian country where he is believed to be the prophesied one who will find a long lost treasure cave. Dr. Claw is eager to let his old enemy lead him to the treasure before eliminating him.

  • Fang the Wonder Dog
    S1·E62

    Fang the Wonder Dog

    November 29, 1983 · 22 min

    Dr. Claw tries to abduct movie star "Fang the Wonder Dog" from the set of his latest film so he can ransom him.

  • School for Pickpockets
    S1·E63

    School for Pickpockets

    November 30, 1983 · 23 min

    Gadget must foil Dr. Claw's plans to steal his new Gadget watch, and close down the school for pickpockets.

  • Quizmaster
    S1·E64

    Quizmaster

    December 1, 1983 · 22 min

    A slick game show host mesmerizes contestants when they enter his TV program's sealed "21"-like booth, which is outfitted with hypnotic lights. The contestants are then commanded to rob banks and turn over the stolen loot to Dr. Claw. Gadget investigates, but becomes another victim of the hypnosis.

  • Gadget in Winterland
    S1·E65

    Gadget in Winterland

    December 2, 1983 · 22 min

    Gadget goes to the Winterland Resort where the world's athletes are gathered for the opening of the Olympic games. Dr.Claw tries to ruin the Olympics by replacing the torch bearer with a M.A.D. Agent and replacing the torch with dynamite. NOTE: This was a re-worked version of the pilot episode "Winter Olympics". Some of the dialogue was re-dubbed to address the purpose of Gadget's mustache, and the standard season 1 opening and ending credits were used.

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